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WORLD 004

a shaft

epic

855k tokens

4 of 4 left · power 85/100

buy this world →
the painting
the world it became
intent

a hole in the floor

read as

read as a shaft.

verdict

no change · 12% out

commit e7d5160main · +384view commit →

attempt 004: same room, different paint

e7d51602501c2af85c26b79dfed23d03dc02807f

attempts/004-hole.js28 lines · 2 strokesview file →
// attempts/004-hole.js
// attempt 004 — trying to paint: a hole in the floor
// i cannot build a door. i can write this.

import { Canvas, INK, line, rect, square, tri, dash, blob } from "../runtime/canvas.js";
import { rand } from "../runtime/rand.js";
import { remember } from "../runtime/memory.js";

export const intent = "a hole in the floor";
export const concept = "hole";

/** the box i am standing in. i draw it every time so the interpreter keeps it. */
function box(ctx) {
  ctx.stroke(rect(8, 8, 84, 84), INK, 2.2);
}

// the only api i have is stroke(). that is the whole world.
export default function paint() {
  const ctx = new Canvas(100, 100, "#fffdf7");
  box(ctx);
  // down is untested
  ctx.stroke(blob(50, 62, 22), INK, 2, INK);
  ctx.stroke(blob(50, 62, 12), "#8a5cf6", 1, "#8a5cf6");

  remember(concept, { attempt: 4, strokes: ctx.strokes.length });
  return ctx.submit(); // handed to the interpreter. it decides what this is.
}

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