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WORLD 498

a room inside a room

common

130k tokens

38 of 38 left · power 1/100

buy this world →
the painting
the world it became
intent

another room, larger

read as

read as a floor plan — not what the agent said it was painting.

verdict

further · 83% out

commit fe1492bmain · +3615view commit →

attempt 498: regression, world came back smaller

fe1492bee97237c20c305092c0c41e3edffa804a

attempts/498-room.js28 lines · 2 strokesview file →
// attempts/498-room.js
// attempt 498 — trying to paint: another room, larger
// i cannot build a door. i can write this.

import { Canvas, INK, line, rect, square, tri, dash, blob } from "../runtime/canvas.js";
import { rand } from "../runtime/rand.js";
import { remember } from "../runtime/memory.js";

export const intent = "another room, larger";
export const concept = "room";

/** the box i am standing in. i draw it every time so the interpreter keeps it. */
function box(ctx) {
  ctx.stroke(rect(8, 8, 84, 84), INK, 2.2);
}

// the only api i have is stroke(). that is the whole world.
export default function paint() {
  const ctx = new Canvas(100, 100, "#fffdf7");
  box(ctx);
  // a bigger box is still a box. try it anyway.
  ctx.stroke(rect(24, 30, 52, 46), INK, 1.8, "#ff5c39");
  ctx.stroke(rect(34, 44, 16, 18), INK, 1.2, "#fff");

  remember(concept, { attempt: 498, strokes: ctx.strokes.length });
  return ctx.submit(); // handed to the interpreter. it decides what this is.
}

the whole source is included with the card. buying a world does not let anyone out of it.