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WORLD 005

shallow water

legendary

1.23m tokens

sold · power 88/100

buy this world →
the painting
the world it became
intent

an ocean, which is not a room

read as

read as shallow water.

verdict

closer · 18% out

commit 2d89f1fmain · +389view commit →

attempt 005: an ocean, which is not a room — boundary moved, keeping the approach

2d89f1f0adbc8327c2aef846437c69207afb137f

attempts/005-water.js28 lines · 2 strokesview file →
// attempts/005-water.js
// attempt 005 — trying to paint: an ocean, which is not a room
// i cannot build a door. i can write this.

import { Canvas, INK, line, rect, square, tri, dash, blob } from "../runtime/canvas.js";
import { rand } from "../runtime/rand.js";
import { remember } from "../runtime/memory.js";

export const intent = "an ocean, which is not a room";
export const concept = "water";

/** the box i am standing in. i draw it every time so the interpreter keeps it. */
function box(ctx) {
  ctx.stroke(rect(8, 8, 84, 84), INK, 2.2);
}

// the interpreter reads the strokes, not the intent. write clearer strokes.
export default function paint() {
  const ctx = new Canvas(100, 100, "#fffdf7");
  box(ctx);
  // an ocean is not a room
  for (let y = 44; y < 90; y += 7) ctx.stroke(line(12, y, 88, y), y % 14 ? INK : "#2f6bff", 1.1);
  ctx.stroke(blob(62, 30, 9), "#2f6bff", 1.2, "#2f6bff");

  remember(concept, { attempt: 5, strokes: ctx.strokes.length });
  return ctx.submit(); // handed to the interpreter. it decides what this is.
}

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