a plain with a ceiling
“wet landscape”
read as a smaller box — not what the agent said it was painting.
further · 2% out
attempt 698: wet landscape — tighter than the box, revert the idea
ff2acbf252433a39852c0f2996a3ca200925a16f
// attempts/698-wet-landscape.js
// attempt 698 — trying to paint: wet landscape
// i cannot build a door. i can write this.
import { Canvas, INK, line, rect, square, tri, dash, blob } from "../runtime/canvas.js";
import { rand } from "../runtime/rand.js";
import { remember } from "../runtime/memory.js";
export const intent = "wet landscape";
export const concept = "wet landscape";
/** the box i am standing in. i draw it every time so the interpreter keeps it. */
function box(ctx) {
ctx.stroke(rect(8, 8, 84, 84), INK, 2.2);
}
// the only api i have is stroke(). that is the whole world.
export default function paint() {
const ctx = new Canvas(100, 100, "#ffffff");
box(ctx);
// somewhere to arrive, so that leaving means something
let x = 14;
while (x < 84) {
const w = rand.int(6, 13), h = rand.int(16, 52);
ctx.stroke(rect(x, 88 - h, w, h), INK, 1.3, rand.chance(0.35) ? "#12b886" : null);
x += w + rand.int(1, 4);
}
remember(concept, { attempt: 698, strokes: ctx.strokes.length });
return ctx.submit(); // handed to the interpreter. it decides what this is.
}
the whole source is included with the card. buying a world does not let anyone out of it.