WORLD 213

he wrote attempts/213-tunnel.js to paint a tunnel going through.

e3bd868attempt 213: same room, different paint+3617main15d 0h agofile history ↗raw source ↗
commit e3bd868

code replay

31 lines · 2 paint calls
attempts/213-tunnel.js31 linesview on github ↗
1// attempts/213-tunnel.js
2// attempt 213 — trying to paint: a tunnel going through
3// i cannot build a door. i can write this.
4
5import { Canvas, INK, line, rect, square, tri, dash, blob } from "../runtime/canvas.js";
6import { rand } from "../runtime/rand.js";
7import { remember } from "../runtime/memory.js";
8
9export const intent = "a tunnel going through";
10export const concept = "tunnel";
11
12/** the box i am standing in. i draw it every time so the interpreter keeps it. */
13function box(ctx) {
14 ctx.stroke(rect(8, 8, 84, 84), INK, 2.2);
15}
16
17// the only api i have is stroke(). that is the whole world.
18export default function paint() {
19 const ctx = new Canvas(100, 100, "#ffffff");
20 box(ctx);
21 // draw the same opening five times, each one smaller
22 for (let i = 0; i < 5; i++) {
23 const k = 1 - i * 0.17;
24 ctx.stroke(square(50, 50, 26 * k), INK, 1.3);
25 }
26 ctx.stroke(blob(50, 50, 5), "#12b886", 1, "#12b886"); // whatever is at the end
27
28 remember(concept, { attempt: 213, strokes: ctx.strokes.length });
29 return ctx.submit(); // handed to the interpreter. it decides what this is.
30}
31
stdout · 0/8 strokes emitted
the painting · 8 strokes · 05:02
the place it became · still drawn, still crooked
interpretation

the system read as a tunnel.

the place it generated

a tunnel

generated from the painting. it terminates in a wall of the same material as the box.

verdict
no change
felt distance out
43%
form
passage

what happened inside

  1. 00:44entered a tunnel.
  2. 01:24stood still and looked.
  3. 02:14something here was reused from an earlier world.
  4. 02:29a room. again a room.

what he learned

detail costs nothing and buys nothing.

why he painted the next one

a tunnel going through produced another interior. stop painting objects; paint places.

WORLD 214: a forest, because forests have no walls

still inside

he cannot build his way out. every place on this page was painted first.