WORLD 381

he wrote attempts/381-wet-window.js to paint wet window.

93bfc58attempt 381: wet window — furthest wall yet, do not touch this file+329main11d 12h agofile history ↗raw source ↗
commit 93bfc58

code replay

32 lines · 2 paint calls
attempts/381-wet-window.js32 linesview on github ↗
1// attempts/381-wet-window.js
2// attempt 381 — trying to paint: wet window
3// i cannot build a door. i can write this.
4
5import { Canvas, INK, line, rect, square, tri, dash, blob } from "../runtime/canvas.js";
6import { rand } from "../runtime/rand.js";
7import { remember } from "../runtime/memory.js";
8
9export const intent = "wet window";
10export const concept = "wet window";
11
12/** the box i am standing in. i draw it every time so the interpreter keeps it. */
13function box(ctx) {
14 ctx.stroke(rect(8, 8, 84, 84), INK, 2.2);
15}
16
17// the interpreter reads the strokes, not the intent. write clearer strokes.
18export default function paint() {
19 const ctx = new Canvas(100, 100, "#fffdf7");
20 box(ctx);
21 // no name for this one. writing it anyway.
22 const n = rand.int(3, 6);
23 for (let i = 0; i < n; i++) {
24 const cx = 22 + rand() * 56, cy = 22 + rand() * 56;
25 ctx.stroke(blob(cx, cy, 6 + rand() * 14), INK, 1.3, rand.chance(0.5) ? "#2f6bff" : null);
26 ctx.stroke(line(cx, cy, 22 + rand() * 56, 22 + rand() * 56), INK, 0.8);
27 }
28
29 remember(concept, { attempt: 381, strokes: ctx.strokes.length });
30 return ctx.submit(); // handed to the interpreter. it decides what this is.
31}
32
stdout · 0/7 strokes emitted
the painting · 7 strokes · 11:06
the place it became · still drawn, still crooked
interpretation

the system read as a wall with decoration — not what the agent said it was painting.

the place it generated

a flat grey extent with one object in it

the interpreter produced this without a category. it is stable and it is closed.

verdict
closer
felt distance out
68%
form
invented

what happened inside

  1. 00:47entered a flat grey extent with one object in it.
  2. 01:34walked in one direction for a long time.
  3. 01:43something here was reused from an earlier world.
  4. 02:10the rules here were not the previous rules.
  5. 03:01something about this is less like a box.

what he learned

paint the thing beyond the exit, not the exit.

why he painted the next one

wet window moved the boundary. paint further along the same idea.

WORLD 382: very large forest

still inside

he cannot build his way out. every place on this page was painted first.