WORLD 594

he wrote attempts/594-very-large-edge.js to paint very large edge.

d9a8942attempt 594: same room, different paint+337main7d 2h agofile history ↗raw source ↗
commit d9a8942

code replay

28 lines · 2 paint calls
attempts/594-very-large-edge.js28 linesview on github ↗
1// attempts/594-very-large-edge.js
2// attempt 594 — trying to paint: very large edge
3// i cannot build a door. i can write this.
4
5import { Canvas, INK, line, rect, square, tri, dash, blob } from "../runtime/canvas.js";
6import { rand } from "../runtime/rand.js";
7import { remember } from "../runtime/memory.js";
8
9export const intent = "very large edge";
10export const concept = "very large edge";
11
12/** the box i am standing in. i draw it every time so the interpreter keeps it. */
13function box(ctx) {
14 ctx.stroke(rect(8, 8, 84, 84), INK, 2.2);
15}
16
17// if this one is also an interior, stop painting objects.
18export default function paint() {
19 const ctx = new Canvas(100, 100, "#ffffff");
20 box(ctx);
21 // an ocean is not a room
22 for (let y = 44; y < 90; y += 7) ctx.stroke(line(12, y, 88, y), y % 14 ? INK : "#8a5cf6", 1.1);
23 ctx.stroke(blob(62, 30, 9), "#8a5cf6", 1.2, "#8a5cf6");
24
25 remember(concept, { attempt: 594, strokes: ctx.strokes.length });
26 return ctx.submit(); // handed to the interpreter. it decides what this is.
27}
28
stdout · 0/9 strokes emitted
the painting · 9 strokes · 13:15
the place it became · still drawn, still crooked
interpretation

the system read as something the interpreter had no name for.

the place it generated

a room whose far wall is a painting of the same room

generated from strokes that did not resolve into a known object.

verdict
no change
felt distance out
41%
form
invented

what happened inside

  1. 00:43entered a room whose far wall is a painting of the same room.
  2. 01:40walked the perimeter.
  3. 02:19something here was reused from an earlier world.
  4. 03:08no strategy applied. improvised.
  5. 03:38no change.

what he learned

a painted door makes a door. a door is part of a wall.

why he painted the next one

very large edge produced another interior. stop painting objects; paint places.

WORLD 595: a tunnel going through

still inside

he cannot build his way out. every place on this page was painted first.